![]() ![]() ![]() It can engage in a Metal Slug Attack just like the SV-001, but instead of exploding, it will run off screen, trampling any enemies caught in its path. It cannot be killed, and the camel will remain idle until the player mounts it again. This Slug is found in Mission 1 of Metal Slug 2/ X, and in Mission 4 of Metal Slug 3. All SV-001s are worth 10,000 points in the first game and 100,000 points in Metal Slug 2.īasically a camel equipped with a Vulcan strapped to it. The SV-001 Experimental is a further upgrade introduced in Metal Slug Attack.īoth the SV-001 and the Type-R are worth 300,000 points starting from Metal Slug X. The gold variant first appears in Mission 3 of Metal Slug X, in Mission 1 of Metal Slug 3 by riding on the Borobune Slug, and in Metal Slug 6 before the fight against the Invader King. Unlike the regular SV-001, the Type-R moves faster, jumps higher, and does not take heavy recoil when hit. While the SV-001 is usually gray, there exist some variations like SV-001 Type-R. They can block the cannon (requiring three shells to remove them), tear down the Vulcan off, or place a grenade inside the cockpit. In the first game only starting from Mission 4, enemies will attempt to grab onto the SV-001. However, collecting the NORM shell reverts the cannon back to the normal arc trajectory and power again. If equipped with Armor Piercing shells, its cannon will fire at a faster rate and in a straight trajectory, tearing through some enemy vehicles with ease. Its sheer strength and weight can crush cars and knock infantry out of the way with ease despite its high agility. Pressing the secondary weapon button while crouching will instead use the player's grenades. The SV-001 is a light armored tank that features Vulcan guns and a cannon firing powerful shells. This is the Regular Army's main battle tank. In the series, this occurs in Metal Slug 6, Metal Slug 7 (and his updated version) and Metal Slug Defense, with the members of the Ikari Warriors squad (some of the Ikari Warriors series and other from The King of Fighters series) appears as playable characters.The first Slug to appear in the Metal Slug series it is also the most seen vehicle in all of their games.This series, the Fatal Fury series, the Art of Fighting series and the Samurai Shodown series are the only SNK non-crossover series to receive characters from other franchises, whether from the company itself or from other companies.Starting from Metal Slug 5, all the games were produced and released by SNK PLAYMORE. The four first games of the series were produced and released by former SNK, and Metal Slug 4, by PLAYMORE and BrezzaSoft.Participation of the characters in the mainline games of the series, either they canonical or not. Metal Slug Survivors / Metal Slug 4 Mobile.This leads to the ability for the player to run in and use melee attacks to take down a number of troops. In this series, contact only results in either party's death if an attack is performed. In most run and guns, contact with an enemy leads to immediate death. First and foremost is the ability to perform melee attacks. Metal Slug however takes the concepts introduced in Contra and expands upon them. All of these characteristics come from the Contra series, which the game's mechanics is based on. The mechanics of the series is characteristic of run and guns: The enemies come in hordes, the weapons have high fire rates. Metal Slug 6 returned to the plot of the first three installments, bringing back Morden's Rebel Army and the Mars People. ![]() The fifth moved to the motif of modern guerrilla warfare, leaving only traces of the series signature quirky humor and paranormal enemies (except for the final boss). Outlandish elements were removed from the fourth game to return to the feel of the original title, which resulted in poor critical and commercial reception. In the games following the first, the PF Squad also battles an alien threat to Earth (the Mars People), as well as several other supernatural threats including yetis, zombies, ambulatory Venus flytraps, giant crabs and mummies. Later games featured characters from the Sparrows Unit, which is under the control of the Regular Army's intelligence division. The first game's story involved the Peregrine Falcon (PF) Squad, a small but skilled team of soldiers serving under the Regular Army's special operations division, who fight against the army of General Donald Morden in order to prevent a massive coup d'etat and the creation of a New World Order under General Morden. Special Illustration by TONKO for the SNK Brand 40th Anniversary. ![]()
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